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Paint factory is a 30-level puzzle game about mixing colors. You start at level one with just a black spawner, a single conveyor, and a seller, and levels get increasingly more complex as you progress, feauturing a total of about 7 different machines if excluding their variants.
I started working on Paint Factory for one of my school projects, more specifically my collage portfilio class. I wanted to make a game that was partially educational, whilst still being fun to design. So I landed on color mixing as a topic, as it's something pretty easy to understand, but has a good amount of potential. And about 8 months before I had created Tic Tac Challange, and really liked the grid-based puzzle game feel of it, so I wanted something similar.
The first attempt was actully done in python rather then javascript. I had designed pretty much the core layout, but had a major issue. I had kinda gotten lazy and used AI kinda carelessly, which pretty much ruined the codebase to the point where I didn't understand it anymore. So I thus swapped to javascript, and stopped using the AI, so I understand it better, and devleopment went far, far better, and it ended up being MUCH neater code.
Paint Factory took about 2 months to make total, and halfway though I had to completly recode the game, so really a month.
There are about 7 different machines in Paint Factory, excluding their variants.